Strengths
The opportunity to create physical mood boards enabled different film ideas to be considered. The chosen film idea was then translated into the modelling stage where the models that were created represented the mood board images reasonably accurately. Limiting the selection of models and condensing the story idea into six small scenes has made the animation manageable within the time available.
The tutorials, modelling and familiarisation with 3Dmax software has been a steep learning curve but I feel that I am gaining ability as time progresses.
Weaknesses
In order for the animation to be completed within the deadline the scenes have been condensed into manageable sections,where gaining familiarisation with 3D max has, in part, limited the creative process. However, each scene has contained the models and environment map required to portray the storyline. The scenes have also used cameras, path constraints, lighting, environment maps diffuse bitmaps, raytrace refraction and particle generation.
Opportunities
The module has provided the opportunity to gain the foundations of a complex industry standard 3d modelling package.
Threats
Threats to the animation involved problems with particular scenes. Examples include the image mapped onto the Drax globe would not render as an animation and the label on the bolinger bottle was blurred.
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