Friday, 4 February 2011

Using Standard Primitives



The design of the Castle was constructed using the create standard primitives command where 3D geometric objects such as cone, box and cylinder were selected.

A cylinder was selected first and placed at one corner of the grid.
The clone tool was then used to duplicate the cylinder onto three further positions on the grid.
Alignment of the cylinders was carried out by viewing and adjusting the alignment in the top, front and side views. (Do not try to align in perspective view).

A box was then selected and in the perspective viewport dragged diagonally to form the base of the box to set the required length and width to fit between the cylinders. The box was dragged upwards to set the height.

The two walls at the front of the Castle were again created using a box but a combination of the rotate tool and the move tool were used to align the position of the box in the top viewport

A cone was selected and placed onto the top of the cylinder. Scaling was then used to adjust the base size of the cone to the diameter of the cylinder which was carried out in the top viewport.

Finally, a plane was selected to form the base of the Castle and the material editor was used to assign a material/colour by dragging the active sample slot to the castle.

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